google any image of material and save it in a folder
go back to your 3D model and click BITMAP under
MapBrowser
select the material from the folder you have saved. Make it
as a default material
Drag the material towards your model
Clicking the keyboard 'M' to make sure the Material comes out
Experimenting the materials
selecting the material
Choosing the type of template
the same tiling template on cylinder
Selecting the materials and putting to the object
choosing the UVW tiling system
select a photo from google, and save it.
create an empty plane and change the material in
BITMAP
select line and follow the outline of the vase.
make sure ONLY do half of the vase
once the line is completed. go to Modify, search for LATHE
play with the min centre or max
once the vase is created, rotate the vase into a perpendicular position
Vase in created
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