Monday, September 24, 2012

Tutorial Week 4

google any image of material and save it in a folder

go back to your 3D model and click BITMAP under
MapBrowser

select the material from the folder you have saved. Make it
as a default material

Drag the material towards your model

Clicking the keyboard 'M' to make sure the Material comes out
Experimenting the materials


selecting the material

Choosing the type of template

the same tiling template on cylinder

Selecting the materials and putting to the object

choosing the UVW tiling system

select a photo from google, and save it.
create an empty plane and change the material in
BITMAP

select line and follow the outline of the vase.
make sure ONLY do half of the vase

once the line is completed. go to Modify, search for LATHE
play with the min centre or max

once the vase is created, rotate the vase into a perpendicular position

Vase in created

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